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Charge Blade

[!NOTE]
Please refer to the MHWI Damage Formula and MHWI General Data Sheet by MoonBunnie & Deathcream for up to date information.

The Charge Blade (CB) features 2 modes. Effective CB usage requires balancing between Sword mode, with its high mobility and ability to [[guard|evade-defense#guarding]] against incoming attacks, and Axe mode, with its longer reach and more powerful attacks. Energy gained from Sword mode can be stored in Phials, which can then be used to boost guarding abilities and damage output in Axe mode.

Strength & Weakness

Strength Weakness
  • Sword mode has fast movement speed and can Guard
  • Axe Mode has long reach and powerful attacks
  • Phial system enhances both Sword mode and Axe mode
  • Complex combo tree takes time to master
  • Overcharging in Sword mode causes attacks to bounce

Phials, Sword Mode, and Axe mode

[[images/cb_axe_mode)

Axe mode

[[images/cb_sword_mode)

Sword mode

Attacks in Sword mode causes the sword to gather energy. When sufficient energy is gathered, the Charge Gauge will be tinted yellow/red. Performing a Charged Phial move will store this energy into Phials. If too much energy is stored in the sword, it will cause the sword to be overcharged, and any attack in Sword mode will be deflected.

[[images/cb_empty)

The Charge Gauge

Image Energy Required Energy Phial Yield
[[images/cb_yellow) Yellow 30 [[images/cb_3_phials)
[[images/cb_red) Red 45 [[images/cb_5_phials)
[[images/cb_overcharge) Overcharged 60* [[images/cb_5_phials)
Move Name Energy Yield
Sword: Weak Slash 3
Sword: Return Stroke 3
Sword: Spinning Slash 9
Sword: Forward Slash 3
Sword: Charged Double Slash 18 + 9
Sword: Charged Rising Slash 3
Sword: Shield Thrust 1
Sword: Condensed Element Slash 9
Sword: Sliding Slash 3
Sword (Sliding Downhill) 3 + 3
Sword: Jumping Slash 3
Sword: Jumping Rising Slash 1
Axe: Morph Slash 9
Axe: Jumping Morph Slash 3

Stored Phials can be used to unleash various Elemental Discharges (EDs) in Axe mode. The Phials can also used to grant the Chage Blade an Element Boost (more information below). While in Element Boost, the Guarding capability in Sword mode is greatly enhanced and the Amped Element Discharge attack in Axe Mode is strengthend.

The CB has two types of Phials, the Impact Phial and the Element Phial. Phial explosions deal [[Fixed-type damage|damage##fixed-damage]] and apply Exhaust Status damage or Stun/KO damage. Phial explosions caused by Element Phials deal Elemental damage corresponding to the Element attribute on the CB.

Moves using Impact Phial Power Stun Value Exhaust Value
Elemental Discharge I 4 30 5
Rushing Elemental Discharge I 4 30 5
Elemental Discharge II 4 30 5
Amped Elemental Discharge 9 35 7
Super Amped Elemental Discharge 25 40 10
Moves using Elemental Phial Power
Elemental Discharge I 3.5
Rushing Elemental Discharge I 3.5
Elemental Discharge II 3.5
Amped Elemental Discharge 5
Super Amped Elemental Discharge 10

Element Boost

When the Charge Gauge has at least one phial, the player can perform an Elemental RoundSlash during an Amped Elemental Discharge or Super Amped Elemental Discharge to use all stored Phial energy to charge the shield. Doing so covers the shield in a red aura. The shield is now under a state called Element Boost, or commonly known as Red Shield.

A single Phial adds 30 seconds of duration to Element Boost, and multiple Phials can be used to charge the shield at once. While Element Boost is active, its duration can be extended by expending Phials to charge the shield. However, do note that Element Boost's duration caps out at 300 seconds.

While in Element Boost, the Charge Blade gains stronger guarding capability. Furthermore, any attacks blocked by the shield will trigger a phial burst that harms the attacking monster.

[[images/cb_elemental_roundslash)

Performing an Elemental Roundslash during an AED or SAED

[[images/cb_red_shield)

Shield icon is tinted red when Elemental Boost is active. Note the red colored shield.

Guard Reaction and Guard Point

When blocking an attack, the Charge Blade can be chained into various attacks during a Guard Reaction.

In Sword mode, certain attacks place the shield in front of the player during its attack animation. In this short window, the attack has guarding capability. This guard window and the act of guarding with this guard window are collectively known as a Guard Point (GP).

A successful GP block can be chained into various attacks. Combined with Element Boost, Guard Points allows the player to block attacks during their attack animations and then perform an immediate counter attack.

Sword: Condensed Element Slash

When performing a Charge Phial move while Element Boost is active, the player can chain into Sword: Condensed Elemental Slash by holding <<T>> and releasing it at the right timing. When timed correctly, the sword will be imbued with the Phial effect temporarily.

[[images/cb_charge_sword_slides)

Left to right: 1. Hold <<T>> during a Charge Phial move. 2. Release <<T>>. 3-5. Successful Elemental Slash

[[images/cb_enhanced_sword)

Sword icon in the gauge will be tinted as long as the Sword is enhanced with Condensed Elemental Slash

Combat Tips

  • Elemental Boost (Red Shield) gives Sword mode better guarding capability and Axe mode stronger attacks.
  • Always maintain Element Boost to maximize the CB's capabilities.
  • Always build up phials to use EDs in Axe mode. EDs are a very crucial aspect of Axe mode's damage.
  • Attacks where the player puts the shield in front of them during the animation enables a Guard Point. Make use of Guard Points to defend against monster attacks and to immediately counterattack with a powerful hit.

Movelist: Sword

Mid-air attacks are done in the air, such as after hopping off a ledge, jumping off a vine, or climbing up a wall and jumping off.

Move Button (+Condition) Properties
Sword: Forward Slash Draw Attack > <<T>>
Standing/Walking > <<T>>+<<C>>
Combos into:
  • Sword: Return Stroke <<T>>
  • Sword: Shield Thrust <<T>>+<<C>>
  • Sword: Charged Rising Slash <<C>>
  • Sword: Sliding Slash   Direction+<<C>>
  • Sword: Morph Slash   R2+<<T>>
  • Charge Phial   R2+<<C>>

Combos into a Sword: Jumping Rising Slash <<T>> if this is performed when walking down a slope.
Sword: Weak Slash Standing > <<T>> Combos into:
  • Sword: Return Stroke <<T>>
  • Sword: Shield Thrust <<T>>+<<C>>
  • Sword: Charged Rising Slash <<C>>
  • Sword: Sliding Slash   Direction+<<C>>
  • Sword: Morph Slash   R2+<<T>>
  • Charge Phial   R2+<<C>>
Sword: Charged Rising Slash Mid-combo > <<C>> Can be charged.
Undercharging or overcharging will perform a Sword: Charged Rising Slash.
Releasing at the right moment will perform a Sword: Charged Double Slash.
Combos into:
  • Sword: Spinning Slash <<T>>
  • Sword: Shield Thrust <<T>>+<<C>>
  • Sword: Sliding Slash   Direction+<<C>>
  • Sword: Morph Slash   R2+<<T>>
  • Charge Phial   R2+<<C>>
Sword: Sliding Slash Mid-combo > Direction+<<C>> Combos into:
  • Sword: Forward Slash <<T>>
  • Sword: Shield Thrust <<T>>+<<C>>
  • Sword: Charged Rising Slash <<C>>
  • Sword: Morph Slash   R2+<<T>>
  • Charge Phial   R2+<<C>>
Sword: Return Stroke Weak Slash > <<T>> Combos into:
  • Sword: Spinning Slash <<T>>
  • Sword: Shield Thrust <<T>>+<<C>>
  • Sword: Charged Rising Slash <<C>>
  • Sword: Sliding Slash   Direction+<<C>>
  • Sword: Morph Slash   R2+<<T>>
  • Charge Phial   R2+<<C>>
Sword: Shield Thrust Mid-combo > <<T>>+<<C>> Generate a Phial Burst if the CB has Red Shield.
Combos into:
  • Sword: Weak Slash <<T>>
  • Axe: (Super) AED <<T>>+<<C>>
  • Sword: Charged Rising Slash <<C>>
  • Sword: Sliding Slash   Direction+<<C>>
  • Sword: Morph Slash   R2+<<T>>
  • Charge Phial   R2+<<C>>
Sword: Spinning Slash Return Stroke > <<T>>
Charged Rising Slash > <<T>>
Has a Guard Point.
Combos into:
  • Sword: Shield Thrust <<T>>+<<C>>
  • Sword: Charged Rising Slash <<C>>
  • Sword: Sliding Slash   Direction+<<C>>
  • Sword: Morph Slash   R2+<<T>>
  • Charge Phial   R2+<<C>>
Guard Hold R2 Generate a Phial Burst if the CB has Red Shield.
Combos into:
  • Sword: Morph Slash   R2+<<T>>
  • Charge Phial   R2+<<C>>
Guarding while sliding down a slope cannot combo into any move.
Sword: Morph Slash Standing/Walking > R2+<<T>>
Mid-combo > R2+<<T>>
Switch to Axe Mode. When performed mid-combo, or in a standing/guarding pose, this will perform an overhead slam.
Has a Guard Point window in the beginning of the animation.
Combos into:
  • Axe: Rising Slash <<T>>
  • Axe: (Super) AED <<T>>+<<C>>
  • Axe: ED II <<C>>
  • Axe: Morph Slash (R2)
Sword: Morph Slash Charge Phial > <<C>> Switch to Axe Mode and automatically perform an Axe: ED I.
Charge Phial R2+<<C>> Charge Sword energy into the Phial. Yellow = 3 Phials. Red = 5 Phials. Refer to Element Boost for more information.
Combos into:
  • Sword: Return Stroke <<T>>
  • Sword: Shield Thrust <<T>>+<<C>>
  • Sword: Condensed Element Slash   Hold<<T>>
  • Sword: Morph Slash <<C>>
Sword: Condensed Element Slash Charge Phial > Hold<<T>> Undercharge or overcharge will perform a Sword: Return Stroke.
Releasing T at the right time will perform a Sword: Condensed Element Slash.
Refer to Charged Blade.
Guard Reaction from Guard
Guard Reaction from Guard Point
If the player doesn't experience a large push back, then the player can combo into:
  • Sword: Morph Slash <<T>>
  • Charge Phial <<C>>
  • Axe: (Super) AED <<T>>+<<C>>
Sword: Jumping Slash Mid-air > <<T>>
Mid-air Draw Attack > <<T>>
Sword: Forward Slash to the wall or off a ledge
Combos into:
  • Sword: Spinning Slash <<T>>
  • Sword: Shield Thrust <<T>>+<<C>>
  • Sword: Charged rising Slash <<C>>
  • Sword: Morph Slash   R2+<<T>>
  • Charge Phial   R2+<<C>>
Sword: Jumping Morph Slash Mid-air > R2
Mid-air Draw Attack > R2
Sword: Forward Slash to the wall or off a ledge > R2
Automatically change to Axe: Jumping Slash
Sword: Jumping Rising Slash Sliding > <<T>> Combos into:
  • Sword: Jumping Slash <<T>>
  • Sword: Jumping Morph Slash (R2)

Movelist: Axe

AED = Amped Element Discharge. ED = Element Discharge.

Mid-air attacks are done in the air, such as after hopping off a ledge, jumping off a vine, or climbing up a wall and jumping off.

Move Button (+Condition) Properties
Axe: Smash Draw Attack > R2
ED II > <<T>>
Combos into:
  • Axe: Rising Slash <<T>>
  • Axe: (Super) AED <<T>>+<<C>>
  • Axe: ED I <<C>>
  • Axe: Morph Slash (R2)
  • Axe: Dash-Slam   Forward+<<T>>
Axe: Morph Slash Standing > R2
Mid-Combo > R2
Switch back to Sword mode. Combos into:
  • Sword: Shield Thrust <<T>>+<<C>>
  • Sword: Charged Slash <<C>>
  • Sword: Sliding Slash   Direction+<<C>>
  • Sword: Morph Slash   R2+<<T>>
  • Charge Phial   R2+<<C>>
Elemental Roundslash Axe:(Super) AED > R2 Use Phials to Element Boost the shield (aka Red Shield). Switch back to Sword mode. The Element Boost only happens when there’s at least 1 Phial available. If there’s no Phial, the attack will complete, but the Element Boost will not activate. Refer to Element Boost for more information.
Combos into:
  • Sword: Weak Slash <<T>>
  • Sword: Shield Thrust <<T>>+<<C>>
  • Sword: Charged rising Slash <<C>>
  • Sword: Sliding Slash   Direction+<<C>>
  • Sword: Morph Slash   R2+<<T>>
  • Charge Phial   R2+<<C>>
Axe: Rising Slash Standing > <<T>> Combos into:
  • Axe: Overhead Slash <<T>>
  • Axe: ED II <<C>>
  • Axe: Morph Slash (R2)
Axe: Overhead Slash Axe: Rising Slash > <<T>> Combos into:
  • Axe: Rising Slash <<T>>
  • Axe: (Super) AED <<T>>+<<C>>
  • Axe: ED I <<C>>
  • Axe: Morph Slash (R2)
  • Axe: Dash-Slam   Forward+<<T>>
Axe: Dash Slam Forward+<<T>> Combos into:
  • Axe: Rising Slash <<T>>
  • Axe: (Super) AED <<T>>+<<C>>
  • Axe: ED II <<C>>
  • Axe: Morph Slash (R2)
Axe: (Rushing) ED I O
Walking > <<C>>
If there’s Phial energy, consume 1 Phial to generate 1 Phial Burst.
Combos into:
  • Axe: Rising Slash <<T>>
  • Axe: (Super) AED <<T>>+<<C>>
  • Axe: ED II <<C>>
  • Axe: Morph Slash (R2)
Axe: ED II Axe: ED I > <<C>>
Sword: Morph Slash > <<C>>
If there’s Phial energy, consume 1 Phial to generate 2 Phial Bursts.
Combos into:
  • Axe: Rising Slash <<T>>
  • Axe: (Super) AED <<C>> or <<T>>+<<C>>
  • Axe: Morph Slash (R2)
Before fully returning to a standing pose, there’s a small window to combo into:
  • Axe: Smash <<T>>
  • Axe: Morph Slash (R2)
Axe: Amped Element Discharge Mid-combo > <<T>>+<<C>>
Guard Reaction in Sword Mode > <<T>>+<<C>>
Shield Thrust > <<T>>+<<C>>
Canceled from Axe: SAED, Back+<<T>>
With Red Shield, this will change to Axe: Super AED. If there’s Phial energy, consume 1 Phial to generate 3 Phial Bursts.
During the animation, this can be canceled into an Element Roundslash (R2).
Axe: Super AED Mid-combo > <<T>>+<<C>>
Guard Reaction in Sword Mode > <<T>>+<<C>>
Shield Thrust > <<T>>+<<C>>
Axe: AED will changed into this automatically if there’s Red Shield. If there’s Phial energy, consume all Phial energy.
During the animation, can be canceled into
  • an Element Roundslash (R2)
  • Axe: AED   Back+<<T>>
Axe: Jumping Slash Mid-air > <<T>> Combos into:
  • Axe: Rising Slash <<T>>
  • Axe: (Super) AED <<T>>+<<C>>
  • Axe: ED II <<C>>
  • Axe: Morph Slash (R2)
  • Axe: Dash-Slam   Forward+<<T>>
Axe: Jumping Morph Slash Mid-air > R2 Automatically changes into Sword: Jumping Slash

Motion Values

Section has been moved to the database.

Game Version
ver. 15.11
ver. 15.10
ver. 15.02
ver. 15.01
ver. 14.01
ver. 14.00
ver. 13.50
ver. 13.01
ver. 12.11
ver. 11.50
ver. 10.12
ver. 6.04
ver. 6.03
ver. 6.02
ver. 6.01
ver. 6.00
ver. 5.20
ver. 5.11
ver. 5.10
ver. 5.00
ver. 4.00
ver. 3.00
ver. 2.01
ver. 2.00
ver. 1.06
ver. 1.01
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