Skills

Poison Resistance
Lv1 Reduces the duration of poison by 30%.
Lv2 Reduces the duration of poison by 60%.
Lv3 Prevents poison.
Paralysis Resistance
Lv1 Reduces the duration of paralysis by 30%.
Lv2 Reduces the duration of paralysis by 60%.
Lv3 Prevents paralysis.
Sleep Resistance
Lv1 Reduces the duration of sleep by 30%.
Lv2 Reduces the duration of sleep by 60%.
Lv3 Prevents sleep.
Stun Resistance
Lv1 Reduces the duration of stun by 30%.
Lv2 Reduces the duration of stun by 60%.
Lv3 Prevents stun.
Muck Resistance
Lv1 Reduces limits on movement speed and evasion.
Blast Resistance
Lv1 Delays blastblight and reduces blast damage.
Lv2 Greatly delays blastblight and greatly reduces blast damage.
Lv3 Prevents blastblight.
Bleeding Resistance
Lv1 Reduces damage while bleeding.
Lv2 Greatly reduces damage while bleeding.
Lv3 Prevents bleeding.
Iron Skin
Lv1 Reduces the duration of Defense Down by 30%.
Lv2 Reduces the duration of Defense Down by 60%.
Lv3 Prevents Defense Down.
Earplugs
Lv1 Slightly reduces the effects of weak monster roars.
Lv2 Reduces the effects of weak monster roars.
Lv3 Nullifies weak monster roars.
Lv4 Nullifies weak monster roars and reduces the effects of strong monster roars.
Lv5 Nullifies weak and strong monster roars.
Windproof
Lv1 Slightly reduces the effects of minor wind pressure.
Lv2 Reduces the effects of minor wind pressure.
Lv3 Negates minor wind pressure.
Lv4 Negates minor wind pressure and reduces the effects of major wind pressure.
Lv5 Negates minor and major wind pressure.
Tremor Resistance
Lv1 Nullifies minor ground tremors.
Lv2 Nullifies minor ground tremors and reduces the effects of major ground tremors.
Lv3 Nullifies minor and major ground tremors.
Dungmaster
Lv1 Makes slinger dung pods more effective at making monsters run away.
Effluvial Expert
Lv1 Nullifies damage from effluvia and reduces damage from acids.
Heat Guard
Lv1 Nullfies heat damage.
Attack Boost
Lv1 Attack +3
Lv2 Attack +6
Lv3 Attack +9
Lv4 Attack +12 Affinity +5%
Lv5 Attack +15 Affinity +5%
Lv6 Attack +18 Affinity +5%
Lv7 Attack +21 Affinity +5%
Defense Boost
Lv1 Defense +5
Lv2 Defense +10
Lv3 Defense +15
Lv4 Defense +20 All Elemental Resistances +3
Lv5 Defense +25 All Elemental Resistances +3
Lv6 Defense +30 All Elemental Resistances +3
Lv7 Defense +35 All Elemental Resistances +3
Health Boost
Lv1 Health +15
Lv2 Health +30
Lv3 Health +50
Recovery Up
Lv1 Recovery +10%
Lv2 Recovery +20%
Lv3 Recovery +30%
Recovery Speed
Lv1 Doubles the speed at which you heal recoverable damage.
Lv2 Triples the speed at which you heal recoverable damage.
Lv3 Quadruples the speed at which you heal recoverable damage.
Fire Resistance
Lv1 Fire resistance +6
Lv2 Fire resistance +12
Lv3 Fire resistance +20 Defense +10
Water Resistance
Lv1 Water resistance +6
Lv2 Water resistance +12
Lv3 Water resistance +20 Defense +10
Ice Resistance
Lv1 Ice resistance +6
Lv2 Ice resistance +12
Lv3 Ice resistance +20 Defense +10
Thunder Resistance
Lv1 Thunder resistance +6
Lv2 Thunder resistance +12
Lv3 Thunder resistance +20 Defense +10
Dragon Resistance
Lv1 Dragon resistance +6
Lv2 Dragon resistance +12
Lv3 Dragon resistance +20 Defense +10
Blight Resistance
Lv1 Reduces the duration of all elemental blights by 30%.
Lv2 Reduces the duration of all elemental blights by 60%.
Lv3 Nullifies all elemental blights.
Fire Attack
Lv1 Fire attack +30
Lv2 Fire attack +60
Lv3 Fire attack +100
Lv4 Fire attack +5% Bonus: +100
Lv5 Fire attack +10% Bonus: +100
Water Attack
Lv1 Water attack +30
Lv2 Water attack +60
Lv3 Water attack +100
Lv4 Water attack +5% Bonus: +100
Lv5 Water attack +10% Bonus: +100
Ice Attack
Lv1 Ice attack +30
Lv2 Ice attack +60
Lv3 Ice attack +100
Lv4 Ice attack +5% Bonus: +100
Lv5 Ice attack +10% Bonus: +100
Thunder Attack
Lv1 Thunder attack +30
Lv2 Thunder attack +60
Lv3 Thunder attack +100
Lv4 Thunder attack +5% Bonus: +100
Lv5 Thunder attack +10% Bonus: +100
Dragon Attack
Lv1 Dragon attack +30
Lv2 Dragon attack +60
Lv3 Dragon attack +100
Lv4 Dragon attack +5% Bonus: +100
Lv5 Dragon attack +10% Bonus: +100
Poison Attack
Lv1 Poison buildup +5% Bonus: +10
Lv2 Poison buildup +10% Bonus: +10
Lv3 Poison buildup +20% Bonus: +10
Paralysis Attack
Lv1 Paralysis buildup +5% Bonus: +10
Lv2 Paralysis buildup +10% Bonus: +10
Lv3 Paralysis buildup +20% Bonus: +10
Sleep Attack
Lv1 Sleep buildup +5% Bonus: +10
Lv2 Sleep buildup +10% Bonus: +10
Lv3 Sleep buildup +20% Bonus: +10
Blast Attack
Lv1 Blast buildup +5% Bonus: +10
Lv2 Blast buildup +10% Bonus: +10
Lv3 Blast buildup +20% Bonus: +10
Normal Shots
Lv1 Increases the power of normal ammo and normal arrows.
Piercing Shots
Lv1 Increases the power of piercing ammo and Dragon Piercer.
Spread/Power Shots
Lv1 Increases the power of spread ammo and power shot arrows.
Free Elem/Ammo Up
Lv1 Draws out 33% of hidden element and expands clip size for some ammo.
Lv2 Draws out 66% of hidden element and expands clip size for some ammo.
Lv3 Draws out 100% of hidden element and expands clip size for some ammo.
Critical Eye
Lv1 Affinity +3%
Lv2 Affinity +6%
Lv3 Affinity +10%
Lv4 Affinity +15%
Lv5 Affinity +20%
Lv6 Affinity +25%
Lv7 Affinity +30%
Critical Boost
Lv1 Increases damage dealt by critical hits by 30%.
Lv2 Increases damage dealt by critical hits by 35%.
Lv3 Increases damage dealt by critical hits by 40%.
Weakness Exploit
Lv1 Attacks that hit weak spots have 15% increased affinity.
Lv2 Attacks that hit weak spots have 30% increased affinity.
Lv3 Attacks that hit weak spots have 50% increased affinity.
Focus
Lv1 Increases gauge fill rate by 5% and reduces charge times by 5%.
Lv2 Increases gauge fill rate by 10% and reduces charge times by 10%.
Lv3 Increases gauge fill rate by 20% and reduces charge times by 20%.
Power Prolonger
Lv1 Bonus duration +10%
Lv2 Bonus duration +20%
Lv3 Bonus duration +30%
Handicraft
Lv1 Weapon sharpness +10
Lv2 Weapon sharpness +20
Lv3 Weapon sharpness +30
Lv4 Weapon sharpness +40
Lv5 Weapon sharpness +50
Critical Draw
Lv1 Draw attack affinity +30%
Lv2 Draw attack affinity +60%
Lv3 Draw attack affinity +100%
Partbreaker
Lv1 Part damage +10%
Lv2 Part damage +20%
Lv3 Part damage +30%
Slugger
Lv1 Stun power +10%
Lv2 Stun power +20%
Lv3 Stun power +30%
Stamina Thief
Lv1 Exhaust power +10%
Lv2 Exhaust power +20%
Lv3 Exhaust power +30%
Master Mounter
Lv1 Makes it easier to mount monsters and down mounted monsters.
Airborne
Lv1 Jumping attack power +10%
Latent Power
Lv1 While active, increases affinity by 10% and reduces stamina depletion by 10%.
Lv2 While active, increases affinity by 20% and reduces stamina depletion by 10%.
Lv3 While active, increases affinity by 30% and reduces stamina depletion by 30%.
Lv4 While active, increases affinity by 40% and reduces stamina depletion by 30%.
Lv5 While active, increases affinity by 50% and reduces stamina depletion by 50%.
Agitator
Lv1 While active, grants attack +4 and increases affinity by 3%.
Lv2 While active, grants attack +8 and increases affinity by 6%.
Lv3 While active, grants attack +12 and increases affinity by 9%.
Lv4 While active, grants attack +16 and increases affinity by 12%.
Lv5 While active, grants attack +20 and increases affinity by 15%.
Peak Performance
Lv1 While active, grants attack +5.
Lv2 While active, grants attack +10.
Lv3 While active, grants attack +20.
Heroics
Lv1 While active, increases attack power by 5% and increases defense by 15 points.
Lv2 While active, increases attack power by 10% and increases defense by 20 points.
Lv3 While active, increases attack power by 15% and increases defense by 25 points.
Lv4 While active, increases attack power by 20% and increases defense by 30 points.
Lv5 While active, increases attack power by 30% and increases defense by 40 points.
Fortify
Lv1 Increases attack by 10% and defense by 15% with each use.
Resentment
Lv1 While active, grants attack +5.
Lv2 While active, grants attack +10.
Lv3 While active, grants attack +15.
Lv4 While active, grants attack +20.
Lv5 While active, grants attack +25.
Resuscitate
Lv1 While active, greatly improves evasion invulnerability time and reduces stamina depletion.
Horn Maestro
Lv1 Extends melody effect duration and increases health recovery.
Capacity Boost
Lv1 Loading capacity +1
Special Ammo Boost
Lv1 Increases the power of bowgun special ammo and Dragon Piercer by 10%.
Lv2 Increases the power of bowgun special ammo and Dragon Piercer by 20%.
Artillery
Lv1 Increases power of each attack by 10% and reduces Wyvern's Fire cooldown by 15%.
Lv2 Increases power of each attack by 20% and reduces Wyvern's Fire cooldown by 30%.
Lv3 Increases power of each attack by 30% and reduces Wyvern's Fire cooldown by 50%.
Heavy Artillery
Lv1 Firepower +10%
Lv2 Firepower +20%
Marathon Runner
Lv1 Reduces continuous stamina depletion by 15%.
Lv2 Reduces continuous stamina depletion by 30%.
Lv3 Reduces continuous stamina depletion by 50%.
Constitution
Lv1 Reduces fixed stamina depletion by 10%.
Lv2 Reduces fixed stamina depletion by 20%.
Lv3 Reduces fixed stamina depletion by 30%.
Lv4 Reduces fixed stamina depletion by 40%.
Lv5 Reduces fixed stamina depletion by 50%.
Leap of Faith
Lv1 Enables Leap of Faith.
Stamina Surge
Lv1 Stamina recovery speed +10%
Lv2 Stamina recovery speed +20%
Lv3 Stamina recovery speed +30%
Hunger Resistance
Lv1 Extends the time until your stamina cap decreases by 30%.
Lv2 Extends the time until your stamina cap decreases by 60%.
Lv3 Prevents your stamina cap from decreasing.
Evade Window
Lv1 Very slightly increases invulnerability window.
Lv2 Slightly increases invulnerability window.
Lv3 Increases invulnerability window.
Lv4 Greatly increases invulnerability window.
Lv5 Massively increases invulnerability window.
Evade Extender
Lv1 Slightly extends evasion distance.
Lv2 Extends evasion distance.
Lv3 Greatly extends evasion distance.
Guard
Lv1 Very slightly decreases the impact of attacks.
Lv2 Slightly decreases the impact of attacks and reduces stamina depletion by 15%.
Lv3 Greatly decreases the impact of attacks and redcues stamina depletion by 15%.
Lv4 Greatly decreases the impact of attacks and redcues stamina depletion by 30%.
Lv5 Greatly decreases the impact of attacks and redcues stamina depletion by 50%.
Quick Sheath
Lv1 Slightly increases sheathing speed.
Lv2 Moderately increases sheathing speed.
Lv3 Greatly increases sheathing speed.
Wide-Range
Lv1 Items affect nearby allies with 33% of their efficacy.
Lv2 Items affect nearby allies in a wider radius with 33% of their efficacy.
Lv3 Items affect nearby allies in a wider radius with 66% of their efficacy.
Lv4 Items affect nearby allies in a much wider radius with 66% of their efficacy.
Lv5 Items affect nearby allies in a wider radius with full efficacy.
Item Prolonger
Lv1 Item effect duration +10%
Lv2 Item effect duration +25%
Lv3 Item effect duration +50%
Free Meal
Lv1 Activates 25% of the time.
Speed Eating
Lv1 Slightly increases item use speed.
Lv2 Moderately increases item use speed.
Lv3 Greatly increases item use speed.
Speed Sharpening
Lv1 Removes one cycle from the sharpening process.
Lv2 Removes two cycles from the sharpening process.
Lv3 Removes three cycles from the sharpening process.
Bombardier
Lv1 Explosive power +10%
Lv2 Explosive power +20%
Lv3 Explosive power +30%
Mushroomancer
Lv1 Lets you digest blue mushrooms and toadstools.
Lv2 Additionally lets you digest nitroshrooms and parashrooms.
Lv3 Additionally lets you digest mandragoras, devil's blight, and exciteshrooms.
Master Fisher
Lv1 Increases the time window for reeling in fish, and makes it easier to catch large fish.
Pro Transporter
Lv1 Increases movement speed while transporting and reduces downtime on landings.
Master Gatherer
Lv1 Speeds up gathering and prevents knockbacks while gathering.
Honey Hunter
Lv1 One extra honey per gather.
Carving Pro
Lv1 Prevents knockback while carving.
Divine Blessing
Lv1 While active, reduces damage taken by 15%.
Lv2 While active, reduces damage taken by 30%.
Lv3 While active, reduces damage taken by 50%.
Palico Rally
Lv1 Increases Palico attack power and defense by 5%.
Lv2 Increases Palico attack power and defense by 10%.
Lv3 Increases Palico attack power and defense by 15%.
Lv4 Increases Palico attack power and defense by 20%.
Lv5 Increases Palico attack power and defense by 25%.
Botanist
Lv1 One extra consumable herb item per gather.
Lv2 One extra consumable herb, fruit, nut, or seed item per gather.
Lv3 One extra consumable herb, fruit, nut, seed, or insect item per gather.
Lv4 One extra consumable herb, fruit, nut, seed, insect or mushroom item per gather.
Geologist
Lv1 Allows you to gather one extra time from bonepiles.
Lv2 Allows you to gather one extra time from bonepiles and special item gathering points.
Lv3 Allows you to gather one extra time from bonepiles, gathering points, and mining outcrops.
Maximum Might
Lv1 While active, increases affinity by 10%.
Lv2 While active, increases affinity by 20%.
Lv3 While active, increases affinity by 30%.
Slinger Capacity
Lv1 Increases the loading capacity for slinger ammo collected from the ground or plants.
Lv2 In addition, increases the loading capacity for some slinger ammo dropped by monsters.
Lv3 In addition, increases the loading capacity for all slinger ammo dropped by monsters.
Stealth
Lv1 Makes it slightly easier for monsters to lose sight of you.
Lv2 Makes it moderately easier for monsters to lose sight of you.
Lv3 Makes it much easier for monsters to lose sight of you.
Flinch Free
Lv1 Prevents knockbacks.
Lv2 Prevents standard knockbacks. Tripping is reduced to a knockback instead.
Lv3 Prevents knockbacks and tripping.
Scoutfly Range Up
Lv1 Expands your scoutflies' detection range.
Speed Crawler
Lv1 Increases movement speed while crouching.
Jump Master
Lv1 Negates knockback during jumps.
Sporepuff Expert
Lv1 Sporepuffs restore 20 health.
Lv2 Sporepuffs restore 35 health.
Lv3 Sporepuffs restore 60 health.
Aquatic Expert
Lv1 Prevents water from slowing movement.
Lv2 Prevents water from slowing movement and improves evasion while in water.
Lv3 Prevents water from slowing movement and greatly improves evasion while in water.
Cliffhanger
Lv1 Reduces stamina depletion while climbing by 25%.
Blindsider
Lv1 Increases the success rate of flash effects.
Scholar
Lv1 Speeds up progress on research levels and special investigations.
Entomologist
Lv1 Increases the chances of a corpse being left behind.
Lv2 Greatly increases the chances of a corpse being left behind.
Lv3 Makes it so corpses will always be left behind.
Effluvia Resistance
Lv1 Reduces effluvial buildup.
Lv2 Greatly reduces effluvial buildup.
Lv3 Prevents effluvial buildup.
Scenthound
Lv1 Increases gauge fill rate by 50%.
Forager's Luck
Lv1 Increases the likelihood of rare gathering points respawning.
Detector
Lv1 Marks rare sites on the wildlife map.
BBQ Master
Lv1 Makes it easier to cook well-done steaks.
Tool Specialist
Lv1 Shortens time until reuse by 5%.
Lv2 Shortens time until reuse by 10%.
Lv3 Shortens time until reuse by 20%.
Affinity Sliding
Lv1 Increases affinity by 30% for a short time after sliding.
Intimidator
Lv1 Discourages monsters from engaging you even if you've been spotted.
Lv2 Highly discourages monsters from engaging you even if you've been spotted.
Lv3 Prevents monsters from engaging you even if you've been spotted.
Hasten Recovery
Regenerates your health as you continually attack a monster. Recovery varies by weapon.
Super Recovery
Allows recovery to exceed the red portion of the health gauge.
Poison Duration Up
Extends the duration of your poison's effect on monsters.
Adrenaline
Temporarily reduces stamina depletion when health is at 40% or lower.
Stamina Cap Up
Increases stamina cap.
Critical Element
Increases elemental damage (fire, water, thunder, ice, dragon) when landing critical hits.
Mind's Eye/Ballistics
Prevents attacks from being deflected. Also shortens the distance before ammo and arrows reach maximum power.
Bludgeoner
Raises attack as your weapon loses sharpness. Also boosts ranged weapon melee attacks and odds of stunning.
Non-elemental Boost
Powers up non-elemental weapons you have equipped.
Capture Master
High chance of increased capture rewards. (No effect when joining mid-quest.)
Guard Up
Allows you to guard against ordinarily unblockable attacks.
Guts
Above a certain health threshold, you withstand an attack that would normally cart you (once only).
Master's Touch
Prevents your weapon from losing sharpness during critical hits.
Nullify Wind Pressure
Negates all wind pressure.
Razor Sharp/Spare Shot
Halves sharpness loss. For bows and bowguns, shots have a chance not to expend coatings or ammo.
Critical Status
Increases abnormal status effect damage (paralysis, poison, sleep, blast) when landing critical hits.
Good Luck
Good chance of increased quest rewards. (No effect when joining mid-quest.)
Bow Charge Plus
Increases max bow charge level by one.
Punishing Draw
Adds a stun effect to draw attacks and slightly increases attack power.
Protective Polish
Weapon sharpness does not decrease for a set time after sharpening.
Poison Functionality
Lv1 Lets you use poison coating.
Para Functionality
Lv1 Lets you use paralysis coating.
Sleep Functionality
Lv1 Lets you use sleep coating.
Blast Functionality
Lv1 Lets you use blast coating.
Elderseal Boost
Lv1 Boosts Elderseal one level.