Lightcrystal

Lightcrystal is a rare 0 item/material found in Monster Hunter World.

A precious and extremely hard substance with a faint glow. Sometimes used for crafting tools.

Where to find Lightcrystal

Maps containing Lightcrystal
Low Rank Ancient Forest Area 2 gives x1 at 3%
Low Rank Ancient Forest Area 3 gives x1 at 3%
Low Rank Ancient Forest Area 4 gives x1 at 3%
Low Rank Ancient Forest Area 9 gives x1 at 3%
Low Rank Ancient Forest Area 10 gives x1 at 3%
Low Rank Ancient Forest Area 11 gives x1 at 3%
Low Rank Ancient Forest Area 16 gives x1 at 3%
High Rank Ancient Forest Area 2 gives x1 at 7%
High Rank Ancient Forest Area 3 gives x1 at 7%
High Rank Ancient Forest Area 4 gives x1 at 7%
High Rank Ancient Forest Area 9 gives x1 at 7%
High Rank Ancient Forest Area 10 gives x1 at 7%
High Rank Ancient Forest Area 11 gives x1 at 7%
High Rank Ancient Forest Area 16 gives x1 at 7%
High Rank Ancient Forest Area 3 gives x1 at 12%
High Rank Ancient Forest Area 11 gives x1 at 12%
High Rank Ancient Forest Area 16 gives x1 at 12%
Low Rank Wildspire Waste Area 5 gives x1 at 3%
Low Rank Wildspire Waste Area 6 gives x1 at 3%
Low Rank Wildspire Waste Area 7 gives x1 at 3%
Low Rank Wildspire Waste Area 8 gives x1 at 3%
Low Rank Wildspire Waste Area 11 gives x1 at 3%
Low Rank Wildspire Waste Area 13 gives x1 at 3%
Low Rank Wildspire Waste Area 14 gives x1 at 3%
Low Rank Wildspire Waste Area 5 gives x1 at 7%
Low Rank Wildspire Waste Area 6 gives x1 at 7%
Low Rank Wildspire Waste Area 7 gives x1 at 7%
High Rank Wildspire Waste Area 5 gives x1 at 12%
High Rank Wildspire Waste Area 6 gives x1 at 12%
High Rank Wildspire Waste Area 7 gives x1 at 12%
High Rank Wildspire Waste Area 8 gives x1 at 12%
High Rank Wildspire Waste Area 11 gives x1 at 12%
High Rank Wildspire Waste Area 13 gives x1 at 12%
High Rank Wildspire Waste Area 14 gives x1 at 12%
High Rank Wildspire Waste Area 5 gives x1 at 15%
High Rank Wildspire Waste Area 6 gives x1 at 15%
High Rank Wildspire Waste Area 7 gives x1 at 15%
Low Rank Coral Highlands Area 8 gives x1 at 3%
Low Rank Coral Highlands Area 9 gives x1 at 3%
Low Rank Coral Highlands Area 11 gives x1 at 3%
Low Rank Coral Highlands Area 15 gives x1 at 3%
Low Rank Coral Highlands Area 8 gives x1 at 3%
Low Rank Coral Highlands Area 9 gives x1 at 3%
Low Rank Coral Highlands Area 11 gives x1 at 3%
High Rank Coral Highlands Area 8 gives x1 at 7%
High Rank Coral Highlands Area 9 gives x1 at 7%
High Rank Coral Highlands Area 11 gives x1 at 7%
High Rank Coral Highlands Area 15 gives x1 at 7%
High Rank Coral Highlands Area 8 gives x1 at 7%
High Rank Coral Highlands Area 9 gives x1 at 7%
High Rank Coral Highlands Area 11 gives x1 at 7%
Low Rank Rotten Vale Area 12 gives x1 at 5%
Low Rank Rotten Vale Area 15 gives x1 at 5%
High Rank Rotten Vale Area 12 gives x1 at 10%
High Rank Rotten Vale Area 15 gives x1 at 10%
Monsters that drop Lightcrystal
Low Rank Kirin  from Investigation Reward (Gold) gives x1 22%
Low Rank Kirin  from Investigation Reward (Silver) gives x1 18%
Low Rank Zorah Magdaros  from Red Crystal Mining / Shiny gives x1 10%
High Rank Zorah Magdaros  from Red Crystal Mining / Shiny gives x1 10%
Low Rank Kirin  from Quest Reward gives x1 9%
Low Rank Zorah Magdaros  from Shiny Drop gives x1 5%
Low Rank Zorah Magdaros  from Quest Reward gives x1 4%
High Rank Zorah Magdaros  from Shiny Drop gives x1 3%
Low Rank Kirin  from Plunderblade gives x1 1%

Equipment, weapons and armor crafted from Lightcrystal

Armors crafted from Lightcrystal
Tzitzi Mail uses x1
Lumu Hat uses x1
Ingot Vambraces uses x1
Ingot Coil uses x1
Death Stench Grip uses x1
Death Stench Heels uses x1
Brigade Suit uses x1
Brigade Boots uses x1
Diablos Vambraces uses x1
Kirin Horn uses x1
Kirin Longarms uses x1
Alloy Greaves Alpha uses x1
Alloy Greaves Beta uses x1
Hornetaur Mail Apha uses x1
Hornetaur Mail Beta uses x1
Tzitzi Coil Alpha uses x2
Tzitzi Coil Beta uses x2
Lumu Hat Alpha uses x2
Lumu Hat Beta uses x2
Diablos Mail Alpha uses x2
Diablos Mail Beta uses x2
Shadow Shades Alpha uses x1
Charms crafted from Lightcrystal
Attack Charm I uses x1
Defense Charm I uses x1
Hungerless Charm II uses x1
Rally Charm I uses x1
Rally Charm II uses x2
Botany Charm I uses x1
Geology Charm I uses x1
Geology Charm II uses x2
Stealth Charm I uses x1
Insect Charm II uses x2
Heavy Artillery Charm I uses x1
Capacity Charm uses x2
Speed Heal Charm I uses x1
Trickshot Charm uses x2
Miasma Charm II uses x2